Wednesday, June 18, 2008

Meet: Vector on the GPU and texture-based compression

Hi folks,

This week let's have a look at these two papers:

H. Wang, Y. Wexler, E. Ofek, H. Hoppe. Factoring repeated content within and among images. Proc. ACM SIGGRAPH 2008.

D. Nehab, H. Hoppe. Texel programs for random-access antialiased vector graphics. Microsoft Research Technical Report MSR-TR-2007-95, July 2007.



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