Tuesday, November 29, 2011

Spotted: Urban ecosystem design

Growing plants in cities

Urban ecosystem design

Bedřich Beneš, Michel Abdul Massih, Philip Jarvis, Daniel G. Aliaga, Carlos A. Vanegas

We address the open problem of spatial distribution of vegetation in urban environments by introducing a user-guided simulation and procedural system for integrating plants into the interactive design process of 3D urban models. Our approach uses as input 3D geometry of an urban layout from which it infers initial conditions and parameters of procedural rules. A level of manageability is calculated for each area of the urban space. The manageability level defines the amount of influence between the wild ecosystem simulation, where the plants compete for resources and seed freely, and the managed ecosystem, where nearly no seeding is allowed and the plants grow only under well-defined conditions.

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