Monday, November 12, 2012

Spotted: a good read for architecture aware improvements? Scalable ambient obscurance

Luebke and McGuire always do good work. 

Scalable ambient obscurance

Morgan McGuire, Michael Mara, David Luebke

This paper presents a set of architecture-aware performance and integration improvements for a recent screenspace ambient obscurance algorithm. These improvements collectively produce a 7 x performance increase at 2560 x1600, generalize the algorithm to both forward and deferred renderers, and eliminate the radius- and scene-dependence of the previous algorithm to provide a hard real-time guarantee of fixed execution time.

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